Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
NEXT LETTER
FRAMES
NO FRAMES
All Classes
A
B
C
D
E
F
G
H
I
K
L
M
O
P
R
S
T
U
V
W
A
achieveexp
- Static variable in class
mod_Arrows
achievehombow
- Static variable in class
mod_Arrows
AddAchievementDesc(ny, String, String)
- Static method in class
ModLoader
Used to give your achievement a readable name and description.
AddAllFuel(int)
- Static method in class
ModLoader
Used for adding new sources of fuel to the furnace.
AddAllRenderers(Map<Class<? extends sn>, bw>)
- Static method in class
ModLoader
Used to add all mod entity renderers.
addAnimation(aw)
- Static method in class
ModLoader
Registers one animation instance.
AddArmor(String)
- Static method in class
ModLoader
Use this when you need the player to have new armor skin.
AddFuel(int)
- Method in class
BaseMod
Used for adding new sources of fuel to the furnace.
AddLocalization(String, String)
- Static method in class
ModLoader
Method for adding raw strings to the translation table.
AddName(Object, String)
- Static method in class
ModLoader
This method will allow adding name to item in inventory.
addOverride(String, String)
- Static method in class
ModLoader
Use this to add custom images for your items and blocks.
addOverride(String, String, int)
- Static method in class
ModLoader
Registers one texture override to be done.
AddRecipe(iz, Object...)
- Static method in class
ModLoader
Add recipe to crafting list.
AddRenderer(Map<Class<? extends sn>, bw>)
- Method in class
BaseMod
Used to add entity renderers.
AddRenderer(Map<Class<? extends sn>, bw>)
- Method in class
mod_Arrows
AddShapelessRecipe(iz, Object...)
- Static method in class
ModLoader
Add recipe to crafting list.
AddSmelting(int, iz)
- Static method in class
ModLoader
Used to add smelting recipes to the furnace.
AddSpawn(Class<? extends ls>, int, lk)
- Static method in class
ModLoader
Add entity to spawn list for all biomes except Hell.
AddSpawn(Class<? extends ls>, int, lk, kd...)
- Static method in class
ModLoader
Add entity to spawn list for selected biomes.
AddSpawn(String, int, lk)
- Static method in class
ModLoader
Add entity to spawn list for all biomes except Hell.
AddSpawn(String, int, lk, kd...)
- Static method in class
ModLoader
Add entity to spawn list for selected biomes.
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
NEXT LETTER
FRAMES
NO FRAMES
All Classes
A
B
C
D
E
F
G
H
I
K
L
M
O
P
R
S
T
U
V
W